ARC ARC119
M · regular
Pitch
Sonic Boom
Cost
Deal 3 arcane damage to target opposing hero. If Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant and it costs X resource points less to play, where X is the damage dealt by Sonic Boom.
Wizard Action
Defense
Legality
Classic Constructed
Legal
Blitz
Legal
Commoner
Not Legal
Living Legend
Legal
Silver Age
Not Legal
Printings (5)
Majestic · Standard
Majestic · Rainbow Foil
Majestic · Standard
Majestic · Rainbow Foil
Majestic · Standard